San Francisco, CA 94109

Kara Netterville
3D Character Artist

Stanford University - Intern: 3D Sculptor                                                                        2011 - Present
San Francisco, CA
-Create high fidelity, anatomically accurate animal sculpts using Zbrush and Maya.
-Prepare meshes for segmentation for use with house software using material hierarchies.
-Pose meshes using photographic reference.

Storm Rascal Studios - Modeling Lead                                                                           2010 - 2011
San Francisco, CA
-Create low resolution 3D assets including props, vehicles, creatures and characters.
-Create and apply textures and maps to the assets.
-Work with the Art Director to maintain artistic integrity within the production pipeline.
-Critique, manage and mentor the 3D team.

-Autodesk Maya
-Headus UV Layout
-Low Polygon Modeling
-High Resolution Sculpting
-Texture Mapping
-Traditional Sculpture
-Creature Design

Academy of Art University- San Francisco, CA
-BFA in 3D Animation and Visual Effects- Emphasis in Organic Modeling

University of Northern Colorado - Greeley, CO

ScenoGraphics National Set Construction Competition 2007 - 1st Place for The Wiz